AI Insights · Timothy · July 2022
Top 5 2D Cartoon Games on Android in Qatar, Q2 2022
Discover the performance trends of the top 5 2D cartoon games on Android in Qatar during Q2 2022, including metrics on downloads, revenue, and active users.
In the second quarter of 2022, the top 5 2D cartoon games on the Android platform in Qatar showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance, based on data from Sensor Tower.
Top War: Battle Game from RiverGame saw a significant decline in both weekly downloads and revenue over the quarter. Weekly revenue peaked at approximately $13.9K at the end of March and gradually declined to around $2.5K by the end of June. Downloads followed a similar downward trend, starting at 377 and reducing to 160 by the end of the quarter. Active users also decreased from 1.7K to around 1.2K over the same period.
King's Candy Crush Saga demonstrated more stability. Weekly revenue fluctuated but generally hovered around the $3K mark, peaking at $3.9K mid-May. Downloads remained relatively stable, averaging about 2.3K per week, with a slight peak of 2.8K in late May. Active users stayed strong, maintaining around 41K throughout the quarter.
Clash of Clans by Supercell experienced moderate fluctuations in its metrics. Weekly revenue varied, with highs of $3.9K at the beginning of May and lows of $1.5K in late May. Downloads were relatively steady, averaging around 350 per week, and active users remained consistent at approximately 15K.
Empires & Puzzles: Match-3 RPG from Small Giant Games showed a gradual increase in weekly revenue, reaching $3.8K by the end of May. However, downloads were on a decline, starting from 100 and dropping to 87 by the end of June. Active users remained stable, averaging around 350 throughout the quarter.
Finally, Royal Match by Dream Games, Ltd. saw a positive trend in revenue, peaking at $1.9K in late June. Downloads were highest at the beginning of the quarter with 1.1K but dropped significantly to 100 by the end of June. Active users also saw a rise initially, peaking at 4.3K at the end of May, before declining to 2.8K by the end of June.
For more detailed insights and data, visit Sensor Tower.